Hey gang! Here to announce a new (well not new but finally usable) feature! the gallery! Head on over there by clicking the gallery tab at the top, and start posting some pictures! Post a picture of something you've built, or maybe something you've found. Run across one of those tough new monsters? post a picture of it so we can all laugh at your plight! Got a particularly embarrassing screenshot of Spine or Zaz? show it to everyone! You could even make an avant-garde black and white photo story of the adventures of some squid you saw! anything at all! Show off your talent for everyone to see, get posting!
Earflings! We have just gotten word that the new Earf2 2.0 modpack has been updated and prepped for download. I have spent the better portion of today working with our awesome fellow Earfling Mattman building a custom spawn and I really want to announce how much I appreciate the help. I hope you all can appreciate what we've done this time around :D.
As for updates, we've kept most of the mods from the last version, but have added a few new ones. There are copious amounts of changes in nearly every major mod we love and utilize, so you will need to make great use of NEI recipe searches.
As a kind note from the testing Zaz and I did: One of the most-changed mods is IC2. The changes have actually forced anyone that uses it to follow a rigid tech level progression that starts with Bronze Age equipment. These changes are nearly all not on Gregtech's shoulders this time! This is just the way IC2 is moving. Thermal Expansion is also touched on and has some fairly major changes, you may want to review that one.
As for any other obvious changes: We have introduced one mod you'll all start noticing immediately: WAILA (an acronym for something I don't care about). This mod enables a small tab at the top of the screen to show you what block you're looking at, as well--more importantly--as what mod it belongs to. This helped incredibly well during testing. You will also all want to immediately check your controls as there are now undoubtedly conflicts. Other than that, the world is now open for all and I hope to hear from a bunch of old names here soon ^_^.
Hey everyone! Long time no chat, eh? Sorry for the enormous amount of silence from Management, but I've been busy with school finals and Zaz has been too busy reticulating splines...glorious glorious splines!
Joking aside, I'd like to apologize now and make an announcement: We're updating. I've been waiting until now to say something so I can handle all the questions. So I would like to ask before the major movement begins on this: Would everyone like to re-gen the world or use what we have? If we get a regen, I'd be making a new spawn; not re-using the Jacknife Castle that we've been using for the last year and a half. Hell, I'd be willing to even go as far as opening the spawn up as a design contest before the reboot if you wanted.
So in addition to knowing if we need to keep the current world or not, I'd also like to know if there are some additional mods anyone would like to propose for consideration as I'm currently reviewing things to update and take out. Before anyone asks...
No, Gregtech is not being removed. It adds way too much challenge to the game to get rid of and you guys really need to stop complaining about it. The added challenge should be welcomed to Earf veterans who basically have to do the same thing on this server that you do on any other server. We like being unique!
The following mods are banned from the server and suggesting them will just waste your time--don't bother:
Other than this, there should be no problems. If more mods are added to the list above, consider them as always having been there. I will make another list of mods that Zaz and I have looked into--if anyone suggests them--that get approved. I hope everyone is having a great Christmas (if you celebrate it; otherwise--have a great Winter Solstice!), and I'm sure looking forward to a more fulfilling server experience for everyone. My inbox is always open for private messages, as is my Skype (see Profile).
Hey all! Been a bit so I thought I'd post something. Lately, I've been noticing very few people actually on the server and it's starting to concern me. I know that the increased difficulty caused some disruptions early in the world reboot, but I wasn't quite expecting a mass exodus like this--if indeed that is what is going on.
That said, for anyone that actually is watching the site, could I get a rundown of reasons why people are not playing? By this point on the last server, we had an average of 5 people on at any point of the day. Is there something that is causing issues? I'd like to know just in case it's something we can fix :).